v0.1.0-dev.1 of flutter_vrm
VRM 1.0 avatars on flutter_scene (Flutter GPU): humanoid poses, expressions, look-at, and auto blink, from a renderer-independent VRM parser. Changelog excerpt: ### Fixed - MToon no longer washes out on iOS: missing matcap and shading-shift textures now zero their factors instead of relying on the shader's `default_black`placeholder, which samples white on iOS with the pinned flutter_scene. - Apps on flutter_scene 0.23 build again: the package's hook now creates the per-backend `flutter_scene_generated/`directories that pubspec.yaml lists (0.23 writes a flat tree). ### Changed - Development and CI now pin flutter_scene `master`at `cff220e`, which app[...]
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